#[repr(C)]pub struct ProfileChunkedBuffer_State {
pub mRangeStart: ProfileBufferIndex,
pub mRangeEnd: ProfileBufferIndex,
pub mPushedBlockCount: u64,
pub mClearedBlockCount: u64,
pub mFailedPutBytes: u64,
}Fields§
§mRangeStart: ProfileBufferIndex§mRangeEnd: ProfileBufferIndex§mPushedBlockCount: u64§mClearedBlockCount: u64§mFailedPutBytes: u64Trait Implementations§
Source§impl Clone for ProfileChunkedBuffer_State
impl Clone for ProfileChunkedBuffer_State
Source§fn clone(&self) -> ProfileChunkedBuffer_State
fn clone(&self) -> ProfileChunkedBuffer_State
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProfileChunkedBuffer_State
impl Debug for ProfileChunkedBuffer_State
impl Copy for ProfileChunkedBuffer_State
impl StructuralPartialEq for ProfileChunkedBuffer_State
Auto Trait Implementations§
impl Freeze for ProfileChunkedBuffer_State
impl RefUnwindSafe for ProfileChunkedBuffer_State
impl Send for ProfileChunkedBuffer_State
impl Sync for ProfileChunkedBuffer_State
impl Unpin for ProfileChunkedBuffer_State
impl UnwindSafe for ProfileChunkedBuffer_State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Filterable for T
impl<T> Filterable for T
Source§fn filterable(
self,
filter_name: &'static str,
) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
impl<T> ErasedDestructor for Twhere
T: 'static,
impl<T> MaybeSendSync for T
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 40 bytes