IfMatch

Struct IfMatch 

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pub struct IfMatch(/* private fields */);
Expand description

If-Match header, defined in RFC7232

The If-Match header field makes the request method conditional on the recipient origin server either having at least one current representation of the target resource, when the field-value is “*”, or having a current representation of the target resource that has an entity-tag matching a member of the list of entity-tags provided in the field-value.

An origin server MUST use the strong comparison function when comparing entity-tags for If-Match, since the client intends this precondition to prevent the method from being applied if there have been any changes to the representation data.

§ABNF

If-Match = "*" / 1#entity-tag

§Example values

  • "xyzzy"
  • “xyzzy”, “r2d2xxxx”, “c3piozzzz”

§Examples

use headers::IfMatch;

let if_match = IfMatch::any();

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impl IfMatch

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pub fn any() -> IfMatch

Create a new If-Match: * header.

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pub fn is_any(&self) -> bool

Returns whether this is If-Match: *, matching any entity tag.

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pub fn precondition_passes(&self, etag: &ETag) -> bool

Checks whether the ETag strongly matches.

Trait Implementations§

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impl Clone for IfMatch

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fn clone(&self) -> IfMatch

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IfMatch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<ETag> for IfMatch

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fn from(etag: ETag) -> IfMatch

Converts to this type from the input type.
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impl Header for IfMatch

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fn name() -> &'static HeaderName

The name of this header.
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fn decode<'i, I>(values: &mut I) -> Result<Self, Error>
where I: Iterator<Item = &'i HeaderValue>,

Decode this type from an iterator of HeaderValues.
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fn encode<E: Extend<HeaderValue>>(&self, values: &mut E)

Encode this type to a HeaderMap. Read more
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impl PartialEq for IfMatch

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fn eq(&self, other: &IfMatch) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for IfMatch

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 40 bytes